
Even look at a game like star citizen w/ 500+ million in funding w/ no release date in sight. Even if the companies ideas are solid they just dont have the man power or money to execute them. Players can explore the game’s vast open world filled with floating items, though before players can even start. Seems almost impossible for small companies to be able to create a fully functional good MMO. In many ways, Camelot Unchained is going back to old school development concepts. Whether they should at this point is another story. Worlds Adrift is an upcoming MMO sandbox type video game. Release date: Unannounced, 2017 Age rating: Pending Platforms: PC. I have no doubt City State will release something.

#CAMELOT UNCHAINED RELEASE DATE 2017 SKIN#
They can skin it with great visuals but compared to titles we see now CU is the equivalent of Lincoln logs. Not sorry for the money or the delay, but disappointed that the game will be 10 years behind the current gaming tech the day it releases. Camelot Unchained features a custom built game engine created in-house with the specific needs of solid performance in massive open world battles. I'm an old OG gamer, in my 40s now, who put down several hundred dollars in backing to support MJ and bring back a game that was stolen from him imo. Every memorable engagement in DAOC was small party or warband not the zerg of endless lemmings.Ī previous poster noted City State wasting millions on an engine no one wants. Camelot Unchained saw a little bit of a slow down in communication in the past couple of months, and in the latest Twitch Livestream, Lead Designer Mark Jacobs explains what prompted the delay. The UI is literally 20 years old and it's doubtful they have any intention on changing the archaic 10 button hotbar system.įurthermore, as mentioned the massive battles are not what anyone really wants. Camelot Unchained: Concerns based on MJ’s history ApIn 'Camelot Unchained'. The post also assures that, even though 21 races is a lot, most of them fall in the human and demi-human category, which means there won’t be a lot of rigging and animation work like there would with some of the more exotic races in the game.After you play a few server tests you won't be as excited. MMORPG veterans will know that Camelot Unchained, which was originally Kickstarted in 2013, has taken flak over the years thanks to delays, the founding of a second studio, the announcement of a second game using CU’s custom-built engine, and delayed refunds. Reserved for future laughs FebruIn 'Crowfall'. The remainder of the newsletter takes a deep dive into the creation of the 21 races that are planned for CU, outlining a basic workflow for rigging and animating, starting first with human races, then demi-humans, giants, ephemeral races, titans, and races with wings and digitigrade legs, and then giving each individual race is given time to discuss their concepting, some of their abilities, and some lore. CU is going to be DaoC 2. There’s also a look at a shipwreck POI as well. January 2017 Ehhh, Crowfall looks much more promising, if not at as AAA polished.

The post further discusses future updates planed for the Verdant Forest, including a new lighting pass, adding critters, and creating sound effects among other bits of work.
